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	<title>Comments on: Somebody Make Me A 3D Platform</title>
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	<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/</link>
	<description>New Media, Life and Work Online</description>
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		<title>By: Miguel</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2648</link>
		<dc:creator>Miguel</dc:creator>
		<pubDate>Tue, 03 Nov 2009 11:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2648</guid>
		<description>I agree with you completely, and even more in your &quot;why concurrency matters&quot;. Our platform is able to handle over 1000 simultaneously connected users, and it is really relevant for our customers and visitors.

From these 1000 users, only about 200-300 are actively interacting among each others, most of the audience is normally passive!.

Check it out at http://demo.imaste-ips.com 

Regards!,
Miguel</description>
		<content:encoded><![CDATA[<p>I agree with you completely, and even more in your &#8220;why concurrency matters&#8221;. Our platform is able to handle over 1000 simultaneously connected users, and it is really relevant for our customers and visitors.</p>
<p>From these 1000 users, only about 200-300 are actively interacting among each others, most of the audience is normally passive!.</p>
<p>Check it out at <a href="http://demo.imaste-ips.com" rel="nofollow">http://demo.imaste-ips.com</a> </p>
<p>Regards!,<br />
Miguel</p>
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		<title>By: Ken</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2620</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Mon, 19 Oct 2009 15:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2620</guid>
		<description>Oh; AI needs adding to the list; good informative and helpful AI is a useful addition to the Isquared environments.</description>
		<content:encoded><![CDATA[<p>Oh; AI needs adding to the list; good informative and helpful AI is a useful addition to the Isquared environments.</p>
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		<title>By: Ken</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2619</link>
		<dc:creator>Ken</dc:creator>
		<pubDate>Mon, 19 Oct 2009 15:15:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2619</guid>
		<description>Immersivity is the key; the more immersive the better.  I do think that realistic and accurate models and animations could be added to the wish list.  Animations are very informative.</description>
		<content:encoded><![CDATA[<p>Immersivity is the key; the more immersive the better.  I do think that realistic and accurate models and animations could be added to the wish list.  Animations are very informative.</p>
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		<title>By: Why Concurrency Matters &#171; Caleb Booker</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2617</link>
		<dc:creator>Why Concurrency Matters &#171; Caleb Booker</dc:creator>
		<pubDate>Mon, 19 Oct 2009 14:35:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2617</guid>
		<description>[...]  &#160; &#160;   &#160;       &#171; Somebody Make Me A 3D Platform    Why Concurrency [...]</description>
		<content:encoded><![CDATA[<p>[...]  &nbsp; &nbsp;   &nbsp;       &laquo; Somebody Make Me A 3D Platform    Why Concurrency [...]</p>
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		<title>By: Caleb Booker</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2616</link>
		<dc:creator>Caleb Booker</dc:creator>
		<pubDate>Mon, 19 Oct 2009 12:54:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2616</guid>
		<description>Henri: that sounds interesting, I&#039;ll have to do some follow-up today.

Claus: I&#039;m going to have to blog about this. It keeps coming up.</description>
		<content:encoded><![CDATA[<p>Henri: that sounds interesting, I&#8217;ll have to do some follow-up today.</p>
<p>Claus: I&#8217;m going to have to blog about this. It keeps coming up.</p>
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		<title>By: Claus</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2615</link>
		<dc:creator>Claus</dc:creator>
		<pubDate>Mon, 19 Oct 2009 05:49:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2615</guid>
		<description>I agree with everything except the need for 1,000 or 10,000 concurrent users, in one shared space.  The benefit of a virtual environment is the interaction with other people.  You can interact with 30,40 people, even 100 will stretch it.  1,000 or 10,000 is a broadcasting event.  Unless you break it down again into 30-40 smaller groups.</description>
		<content:encoded><![CDATA[<p>I agree with everything except the need for 1,000 or 10,000 concurrent users, in one shared space.  The benefit of a virtual environment is the interaction with other people.  You can interact with 30,40 people, even 100 will stretch it.  1,000 or 10,000 is a broadcasting event.  Unless you break it down again into 30-40 smaller groups.</p>
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		<title>By: Henri Morlaye</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2613</link>
		<dc:creator>Henri Morlaye</dc:creator>
		<pubDate>Fri, 16 Oct 2009 07:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2613</guid>
		<description>Your vision is more or less what we are doing at A World For Us. Our first product http://www.assemblive.com offers many of the features you ask for. Our middle term strategy is to open progressively Assemblive to third party developpers using simple standard web API for customization and 3D content uploading. Virtual Worlds service companies can already contact us to work hand in hand to provide a customized solution for them. Right now Assemblive already offers a pretty good online event environment for the rest of us.
I disagree with you one one point though: 3D plugin install. It&#039;s not a deal breaker (think about Disney&#039;s Fusion Fall or Habbo Hotel), they both need a plugin and yet have millions of users. Flash is not ready yet for really intensive 3D, and java web plugin is so badly maintained by Sun. Native browser based 3D is the future, in the meantime installing a 3Mo plugin without a restart doesn&#039;t seem that hard for us.</description>
		<content:encoded><![CDATA[<p>Your vision is more or less what we are doing at A World For Us. Our first product <a href="http://www.assemblive.com" rel="nofollow">http://www.assemblive.com</a> offers many of the features you ask for. Our middle term strategy is to open progressively Assemblive to third party developpers using simple standard web API for customization and 3D content uploading. Virtual Worlds service companies can already contact us to work hand in hand to provide a customized solution for them. Right now Assemblive already offers a pretty good online event environment for the rest of us.<br />
I disagree with you one one point though: 3D plugin install. It&#8217;s not a deal breaker (think about Disney&#8217;s Fusion Fall or Habbo Hotel), they both need a plugin and yet have millions of users. Flash is not ready yet for really intensive 3D, and java web plugin is so badly maintained by Sun. Native browser based 3D is the future, in the meantime installing a 3Mo plugin without a restart doesn&#8217;t seem that hard for us.</p>
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		<title>By: Ange Zanetti</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2612</link>
		<dc:creator>Ange Zanetti</dc:creator>
		<pubDate>Fri, 16 Oct 2009 07:33:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2612</guid>
		<description>You definitely right, plug-in + concurrency is really what i need so damn hard !! 
Maybe a little work on client ergonomic can help tho :)

Go, yes, and fast if possible !</description>
		<content:encoded><![CDATA[<p>You definitely right, plug-in + concurrency is really what i need so damn hard !!<br />
Maybe a little work on client ergonomic can help tho <img src='http://www.calebbooker.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Go, yes, and fast if possible !</p>
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		<title>By: Goldie&#8217;s Gabs &#187; Blog Archive &#187; A Collection of Attention</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2611</link>
		<dc:creator>Goldie&#8217;s Gabs &#187; Blog Archive &#187; A Collection of Attention</dc:creator>
		<pubDate>Fri, 16 Oct 2009 06:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2611</guid>
		<description>[...] different pieces that I read, but the one that seemed share worthy is a piece by Caleb Booker on Somebody Make Me a 3d Platform.  Platforms like Second Life are amazing because of the potential that they have, but honestly the [...]</description>
		<content:encoded><![CDATA[<p>[...] different pieces that I read, but the one that seemed share worthy is a piece by Caleb Booker on Somebody Make Me a 3d Platform.  Platforms like Second Life are amazing because of the potential that they have, but honestly the [...]</p>
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	<item>
		<title>By: Merged realities – events and issues for virtual worlds : The Metaverse Journal &#8211; Australia&#8217;s Virtual World News Service</title>
		<link>http://www.calebbooker.com/blog/2009/10/15/somebody-make-me-a-3d-platform/comment-page-1/#comment-2610</link>
		<dc:creator>Merged realities – events and issues for virtual worlds : The Metaverse Journal &#8211; Australia&#8217;s Virtual World News Service</dc:creator>
		<pubDate>Thu, 15 Oct 2009 23:03:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=1752#comment-2610</guid>
		<description>[...] Caleb Booker has created a great wish list of features that would make a truly successful 3D platform. Lots of stuff I totally agree with, although I [...]</description>
		<content:encoded><![CDATA[<p>[...] Caleb Booker has created a great wish list of features that would make a truly successful 3D platform. Lots of stuff I totally agree with, although I [...]</p>
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