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	<title>Comments on: Video: Goodbye There.com</title>
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		<title>By: Osprey</title>
		<link>http://www.calebbooker.com/blog/2010/03/10/video-goodbye-therecom/comment-page-1/#comment-2892</link>
		<dc:creator>Osprey</dc:creator>
		<pubDate>Sat, 20 Mar 2010 23:03:02 +0000</pubDate>
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		<description>I should add that the Olive platform is a branch from from There.</description>
		<content:encoded><![CDATA[<p>I should add that the Olive platform is a branch from from There.</p>
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		<title>By: Osprey</title>
		<link>http://www.calebbooker.com/blog/2010/03/10/video-goodbye-therecom/comment-page-1/#comment-2891</link>
		<dc:creator>Osprey</dc:creator>
		<pubDate>Sat, 20 Mar 2010 23:00:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.calebbooker.com/blog/?p=2070#comment-2891</guid>
		<description>Oh, thanks, Caleb :-D  The vehicles of There were great, and included more than I showed - I loved hoverboarding, which is what I did most of the time (although my &#039;boarding skills were a lot better when I left in June &#039;04).  There were lots of features, including hidden places, many temples, and jungles, a giant plug in the ocean, etc., etc. - so don&#039;t think my vid shows much more than a few hastily shot minutes taken on the last day, and certainly not any defining slice of the There experience.  

Because There was a globe you could even fly or drive or hoverboard around it, however that took absolutely ages.  

I had great hopes when JJ Ventrella landed at SL, and we DID get floopy prims out of it, but not nearly as much as I&#039;d hoped.  Some of the original There people are responsible for IMVU.

There was first set to be switched off in 2004 but was allowed to continue; it&#039;s amazing it lasted so long, especially since the original visionaries had to leave before they had a chance to realise their ideas.  The strengths of There were many; the weaknesses were, at first, to do with that initial slowdown in 2004 or 2003.  For me it was great fun exploring, but once I had done that it grew stale.  More vibrant development might&#039;ve changed that somewhat, but There was set up to be a fun vacation land, and creative opportunities were limited.  For a creative person SL won hands down.

SL has incorporated a few of the good things There had from its start: voice, lipsync, taptaprun, a shopping website, currency, and probably more I can&#039;t think of at the moment. If we could have more of the best There qualities in SL - better vehicles, fluid movement, ai - it would be a dream come true.</description>
		<content:encoded><![CDATA[<p>Oh, thanks, Caleb <img src='http://www.calebbooker.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' />   The vehicles of There were great, and included more than I showed &#8211; I loved hoverboarding, which is what I did most of the time (although my &#8216;boarding skills were a lot better when I left in June &#8217;04).  There were lots of features, including hidden places, many temples, and jungles, a giant plug in the ocean, etc., etc. &#8211; so don&#8217;t think my vid shows much more than a few hastily shot minutes taken on the last day, and certainly not any defining slice of the There experience.  </p>
<p>Because There was a globe you could even fly or drive or hoverboard around it, however that took absolutely ages.  </p>
<p>I had great hopes when JJ Ventrella landed at SL, and we DID get floopy prims out of it, but not nearly as much as I&#8217;d hoped.  Some of the original There people are responsible for IMVU.</p>
<p>There was first set to be switched off in 2004 but was allowed to continue; it&#8217;s amazing it lasted so long, especially since the original visionaries had to leave before they had a chance to realise their ideas.  The strengths of There were many; the weaknesses were, at first, to do with that initial slowdown in 2004 or 2003.  For me it was great fun exploring, but once I had done that it grew stale.  More vibrant development might&#8217;ve changed that somewhat, but There was set up to be a fun vacation land, and creative opportunities were limited.  For a creative person SL won hands down.</p>
<p>SL has incorporated a few of the good things There had from its start: voice, lipsync, taptaprun, a shopping website, currency, and probably more I can&#8217;t think of at the moment. If we could have more of the best There qualities in SL &#8211; better vehicles, fluid movement, ai &#8211; it would be a dream come true.</p>
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