Archive for the 'governance' Category

Business in Virtual Worlds News – Apr 6-12 2009

This week’s Big Question:

Why has Google stopped short of taking 3D content into true interactivity? (ie: virtual worlds)

(Answer in the comments!)

Happy chocolate bunny day everybody.

 


Important links:

  • Archive page of past weeks of Business in Virtual Worlds News
  • Connect with me on Twitter, LinkedIn, Blip.fm, or in Second Life as Onder Skall
  • Suggest stories at info [at] calebbooker.com

Disclaimer: As with everything on my blog, the opinions expressed here are mine and do not reflect on Clever Zebra, the vBusiness Expo, my friends, my family, my blip channel, any of the other “Jack of All Strange” stuff that I do, etc etc etc… k here we go:



Top Stories

New partnerships and collaborations:

The Virtual Newsroom of the American University in Cairo
They might succeed where Reuters failed in that they’re actually producing video media. We’ll see if that’s the pivotal difference.

Infringers of Dune: Dune role-players shut down by Herbert Estate. Spice keeps flowing
Publisher enforces intellectual property rights, issuing a Cease & Desist, punishing its fans (aka “customers”) and destroying a golden opportunity to engage with them. Not bright. See yesterday’s post.

Steve Case’s PayPal Rival Raises $42 Million
The project is called Revolution Money, and who knows? It could affect everyone and everything, or flop.

Amazing List of Healthcare and Science Related Virtual World Projects
Honestly this is just astounding.

Second Life in a box, now in preliminary beta
A product long overdue, glad it’s finally out.

paidContent.org – At Least Retailers Are Upbeat About The Virtual Economy
“[...] users will conduct about $450 million dollars worth of virtual transactions in Second Life this year, up 28 percent from 2008.” Wait… that’s only a 28% increase? Wow.

Events

Second Life’s Second Act: Business Teleconferencing?
BusinessInsider takes notice. Also some commentary on Linden Lab’s VP for Business Development Gene Yoon leaving the company.

Celebrate National Library Week Using Second Life
“In celebration of National Library Week, the American Library Association (ALA) will host a series of [...] events in Second Life.”

Want to Hold a Virtual Event of Your Own?
Clever Zebra offers event support and white-label services for anyone interested in a branded gathering in a virtual space. Everything from venue setup and hosting to VIP orientation to speaker coordination.

Training and Education

Towson U. study breaks on Second Life
A nice writeup from Baltimore Sun.

Inside the Smithsonian Institution’s first “virtual museum”
An in-depth look from Networkworld, although sadly no pictures.

Government and Military

Machinima Law Conference
A somewhat random name for a two-day conference at Stanford about legal issues surrounding user-generated worlds.

Virtual World Privacy Paper
One of my all-time favorite academics, Joshua Fairfield, begins a discussion on the serious and strange issues of virtual world surveillance.

Marketing

Metaversum And Virtual Italian Parks In Red Herring 100 Europe
Just a quick 2-paragraph summary of the press release. Gratz Twinity!

VIZ Bleaches There.com
Bleach fans rejoice, samurai action coming your way!

Gaming

Virtual Goods In Chinese Gaming Worth $2 Billion
Is that a big enough market for you? Personally, I’m thinking I should be taking Mandarin lessons…

Sulake Bringing Bobba To Mobiles
The “Habbo-killer” hits mobile devices. Are parents really buying kids cellphones and subscription packages that support online play?

Nerds Only

Second Life goes mobile
The cellphone revolution continues.

Outspark Expands, Creates MMO Service Platform
Oooh, new toys!

Newbs Only

What is Second Life?
Examiner.com introduces Second Life to its readership using the metaphor of a garden. The machinima is quite nice.

Second Life finding new life
A fun overview of the very stupid press Second Life has been getting. Interesting statistic: “The number of “active users” at Second Life has grown 25 percent since September of last year, while the amount of time and money spent in the virtual world has climbed by similar percentages.” If this wasn’t proof that Valleywag jumped the shark some time ago I don’t know what is, and CNET continues the compulsive nose-picking expedition.

Sociological Oddities

Artists visit virtual Second Life for real-world cash
Neat little writeup about talented artists like Cylindrian Rutabaga working in Second Life.


Did I miss an important story? Got feedback? Leave a comment below, or email me at
info [at] calebbooker.com

Business in Virtual Worlds News – Mar 23-29 2009

This week’s Big Question:

Are the Worlds.com lawsuits corporate suicide?

(Answer in the comments!)

Massive amounts of news for Training, Education and Events this week, and very little elsewhere with a few notable exceptions. By an interesting coincidence this weekend was the “Virtual Worlds – Best Practices in Education” conference, which people are really enjoying.

 


Important links:

  • Archive page of past weeks of Business in Virtual Worlds News
  • Connect with me on Twitter, LinkedIn, Blip.fm, or in Second Life as Onder Skall
  • Suggest stories at info [at] calebbooker.com

Disclaimer: As with everything on my blog, the opinions expressed here are mine and do not reflect on Clever Zebra, the vBusiness Expo, my friends, my family, my blip channel, any of the other “Jack of All Strange” stuff that I do, etc etc etc… k here we go:



Top Stories

New partnerships and collaborations:

HeroEngine Gets Massive Concurrency Update
How many users at once are we talking about? 100,000.

Mozilla, Google, And Khronos Collaborating On Standard For No-Plugin, 3D On The Web
With this number of heavy hitters in play here we might actually see something a little more successful than VRML.

Virtual world to help disabled build self esteem
Baylor College of Medicine in Houston takes recent discoveries in the use of virtual worlds in health care and applies them to a new therapy.

Three Melons Gets $600k For Unity MMO And Social Sports Game
A bit modest for that kind of project but hey, maybe they’ve leveraged something free.

Multiverse Showing Off Two Worlds To Launch This Summer And Titanic
Ah there we go, actual commercial applications visible to the public! I’ve been wondering how long they were going to go without doing this.

Events

Just a side-note here about the vBusiness Expo: I had been hoping to make a major announcement this week, but we decided to change a few things around and we’re not quite ready yet. Ultimately this will all make the expo more accessible and easier to attend, but at the moment you’ll have to wait. Sorry!

Travel Industry Seeks Socially Responsible Second Life
Press Release. “The UK corporate travel industry is this week to be told that physical meetings and conferences may not always be best…”

Want to Hold a Virtual Event of Your Own?
Clever Zebra offers event support and white-label services for anyone interested in a branded gathering in a virtual space. Everything from venue setup and hosting to VIP orientation to speaker coordination.

Fundraising Conference Takes on a ‘Second Life’
Grizzard Communications Group holds a session in Second Life that gets transmitted to the real-world event Winning Strategies in Challenging Times.

‘Libraries of the Future’ debate at the Bodleian Library
Libraries have really come into their own in virtual spaces. This is worth a look.

Why Virtual Worlds Video Should Never Exceed 5mins
Preach it brother!

Training and Education

MMU to deliver film and media degree through Second Life
“Manchester Metropolitan University is set to deliver an entire module of its BA (Hons) Film and Media course through Second Life.”

Bangor medics set to sharpen skills in virtual world
More from the health care industry.

MBA Students Learn Power Systems in Second Life
University of Nebraska-Lincoln, Iowa State University, and Wright State University collaborate to expose business managers and executives to Power Systems.

Hanjamaru Combines Language Education With MMORPG
Other than LanguageLab I don’t see to many doing this, despite it being an obvious match. Expect a rush of these soon, I think.

Writing center adds Second Life for online tutoring for students
More non-University based education efforts in virtual spaces.

Virtual Worlds worst practices in education: A practical example
It’s funny because it isn’t me.

Virtual learning: More than a Second Life
Training Zone covers virtual world training.

Government and Military

Linden Lab’s collective copyright conundrum
The bizarre legal issues that could only ever come up in virtual spaces.

Panopticon
I just had to link them for this quote: “The essential irony of virtual worlds is that populations seeking to build new lives away from the public eye are moving into an environment that is subject to constant surveillance.”

Marketing

Virtual Currency System In Development At Facebook
Well of course it is!

Gaming

Tough task: Designing a game about your ‘first time’
Well, it’s an interesting concept for a contest isn’t it!

Over One Million Gold Farmers In China, 70% In World of Warcraft
Neat stat. What do we do about it?

Nerds Only

Gaikai Bringing 3D MMOs To The Browser
The concept: all of the software runs on someone else’s computer, the video is streamed to your desktop, and your keystrokes are captured and sent back as if you’re on the other machine itself. I’d love to see how much something like that costs, let alone how they manage latency!

Avatar Reality Releases SDK For Blue Mars
Ah here we are, actual developments from Blue Mars! We’ve been hearing rumors about this world for awhile that made it sound like something between Entropia and SL, but there hasn’t been anything anyone can actually do with it until now. See the articles for the fancy features that lie in wait inside the SDK.

Genkii Sparkle Virtual World
iPhone owners rejoice! SL is on your phone!

Newbs Only

Creating a “Second Life”
Second Life is introduced to the Ozarks. Complete with really cheezy tv newscast.

Sociological Oddities

Draxtor Despres reports on the Gaza protests in Second Life:


Did I miss an important story? Got feedback? Leave a comment below, or email me at
info [at] calebbooker.com

Business in Virtual Worlds News Roundup – Mar 9-15 2009

Headlines about virtual worlds just from the last week. See the archive page for past weeks.

This was the week of non-news news. There were more stories about nothing of significance than I have ever seen. I’ve done my best not to post any of them. I may have failed here and there. Apologies.

Oh, and for those of you who had been celebrating it on Saturday, I hope you had a happy Pi Day!

Disclaimer: As with everything on my blog, the opinions expressed here are mine and do not reflect on Clever Zebra, the vBusiness Expo, my friends, my family, my blip channel, any of the other “Jack of All Strange” stuff that I do, etc etc etc… k here we go:


Top Stories

New partnerships and collaborations:

SuperSecret closes first funding round of $10 million for its virtual world
Another kids world with some unique features gains big development capital.

Worlds.com CEO: We’re ‘Absolutely’ Going To Sue Second Life And World Of Warcraft
Yes, Worlds.com is actually filing lawsuits over ownership of the concept of virtual worlds. No, Worlds.com is not making any friends anywhere on planet Earth. Yes, there are more opinions about this whole thing than you can shake a stick at… no point in augmenting the pile with mine.

Second Life: Celebrate Library Careers in Children’s Literature
The American Library Association’s (ALA) continues its investigations into virtual worlds.

Branded Virtual Goods Boost Purchase Intent By 20% Or More On Social Networks
Kind of a vague, niched statistic but the implication is Virtual Goods = Sales.

Events

“Virtual Worlds – Best Practices in Education” Conference: March 27-29, 2009
I wouldn’t normally link to an individual event, preferring to talk about the industry itself, but this should be a good one. Good luck and best wishes to the organizers!

Virtual business meetings etiquette
Not really directly about virtual worlds, but the principals hold true.

Want to Hold a Virtual Event of Your Own?
Clever Zebra offers event support and white-label services for anyone interested in a branded gathering in a virtual space. Everything from venue setup and hosting to VIP orientation to speaker coordination.

Training and Education

Second Life a tool for teaching in 3-D
University of Western Ontario does some Psych classes in SL. Nice overview at Canada.com, but I’m mostly linking it for the picture of these photogenic fellas. Smile!

Second Life brings virtual world to students
University of Nebraska-Lincoln enters SL.

Government and Military

US Rep. Kucinich blasts touring virtual reality game used for Army recruiting
Worried it glorifies killing. You know what… I gotta admit, it looks like fun.

Marketing

Hip-Hop Artist DMC Welcomes All To His Virtual World
Props go to the marketing team that wrangled this story out of NY1.

Webcam Brings 3-D to Topps Sports Cards
Ok, that’s a pretty cool gimmick. I might even buy some baseball cards this year. Haven’t done that since I was a kid!

Gaming

SOE Introducing LiveGamer RMT Service To Vanguard
So basically, you can now buy yourself the super-powerful character and equipment you always wanted with a little USD. Anybody have word on community backlash here?

Nerds Only

5 Open Source Virtual Worlds Set to Duke it Out in 2009
It’s a nerd’s paradise out there.

Hands Free 3D
A 3D camera is used as an interface for Second Life. Neat.

Newbs Only

Second Life dating- reality or fantasy?
This subject has been rehashed so often it is officially “Newbs Only” now.

Virtual dealings in Second Life pose real-life privacy risks: study
Whoops, it’s the year 2000 again and we’re all talking about this fancy dancy new “e-Commerce” stuff.

Second Life Still Gets Great Press, Even When It’s Dying
Whoops, Fast Company just confused itself with a third-rate tech blog.

Sociological Oddities

No, There Were No “Terrorists”
The Intelligence Advanced Research Projects Activity (IARPA) drops the whole notion of terrorists in virtual spaces. See the official report (PDF). I remember being completely baffled by all of these people warning of terrorists in virtual spaces back when it was in vogue to scream “everybody panic”! Glad its over.

paidContent.org – The New Virtual Red-Light District: Second Life Tackles Its Sex Problem
The official announcement went out this week and it’s all anyone can talk about it seems. Reasons this is a cue to sigh and roll one’s eyes:

  1. Sorry, there’s a problem?
  2. Isn’t this already dealt with by private islands?
  3. The press won’t care that this is a “fix”. They’ll go wherever the smut is. Thanks for calling more attention to it and making it easier to find.

Did I miss an important story? Got feedback? Leave a comment below, or email me at
info [at] calebbooker.com

Tech evolution will eclipse the financial crisis

Even as mega-banks topple, Juan Enriquez says the big reboot is yet to come. But don’t look for it on your ballot — or in the stock exchange. It’ll come from science labs, and it promises keener bodies and minds. Our kids are going to be … different.

Business in Virtual Worlds News Roundup – Jan 19-25 2009

Headlines about virtual worlds just from the last week. See the archive page for past weeks.

Seems like it’s numbers week this week. Everybody is tossing around figures relating to usage, investment, and whatever else they can think of. I’ve only linked a small number of them as it starts to all feel a bit like marketing hype rather than real information. Just remember what Mark Twain said: “There are three kinds of lies: lies, damned lies, and statistics.”

Disclaimer: As with everything on my blog, the opinions expressed here are mine and do not reflect on Clever Zebra, the vBusiness Expo, my friends, my family, my blip channel, any of the other “Jack of All Strange” stuff that I do, etc etc etc… k here we go:

Top Stories

Moggle Raising $10M for Development Platform
Moggle is working on a platform to develop at the convergence of MMOGs, virtual worlds, and social networks. Need more? They’ll be “thee first truly end-to-end browser based online game development and delivery platform”. I still don’t get it… will need to hunt down more info here. Somebody thinks the platform is worth $10M anyhow.

IMVU Picks Up $10M in Series D Led by Best Buy Capital
Whoop, I think that’s it. Looking back over the last couple of months we’ve seen constant VC investment in virtual worlds, and with IMVU getting Series D from Best Buy Capital you can pretty much call this a “virtual worlds gold rush”. “Tough economic times” be damned, investors are seeing something in virtual worlds.

mEgo Raises $2.5M for Avatar Identity
Ok, NOW the “virtual worlds gold rush” is on.


Updated: Game and virtual world fundings top $885 million in 2008
Well, CNet says almost $600M for virtual worlds specifically, but let’s not quibble. As far as MediaPost is concerned, this means they tanked because last year had Disney buying things for almost a billion. Statistics.

Second Life Creators Purchase Startups To Push Virtual Goods Online
Mentioned this earlier in the week but thought it was worth linking this. Fun stats on virtual goods trade.

TTSL announces entry into the Virtual World
The “first Indian telecom operator to enter the popular Second Life community.”

Alcoa Using ExitReality for Collaboration
Tying its 90,000 employees spread out across 34 countries together to review prototypes. Hooray for fast prototyping!

Meetsee Simplifies Collaboration for Small Businesses
I don’t know much about it yet, but it seems to be a very basic meeting space that enables webcams and file trading. No idea how practical it is in the face of things like Qwaq, and jury’s still out on the effectiveness of 2D/2.5D interaction. Perhaps worth a closer look though. Screenshot:

Industry Leaders Predict Growth for Virtual Goods in VWM Industry Forecast
60+ executives and analysts from the virtual worlds industry are surveyed here and they predict growth. Of course, if you survey any professional from any industry they generally predict growth. Still, interesting reading FWIW.

Predicting 2009: Channel consolidation, more virtualization, less Second Life
Always good to hear differing opinions. IT pros have a bit of a history of detesting Second Life, preventing employees from logging in and telling executives there couldn’t possibly be any good reason for them to want to do something that’s so hard on the machines. Again, FWIW.

Enhance Live Events With Virtual Ones
A nicely written once-over from Web Worker Daily on enhancing your events with virtual spaces.

Training and Education

Santa Clara Law School joins Second Life to find new students
Virtual recruiting and education in virtual worlds – a match made in heaven I suppose!

Teaching gets a Second Life
The University of Western Ontario’s Psychology department starts having some fun in Second Life.

EcoBuddies Partners with PrimaryGames for Distribution
Edutainment is a hot market!

Lenovo to Train 15-20% of Sales Staff on Web.alive’s eLounge
This is a very respectable percentage to test the platform with. I’ll be interested in seeing the results.

Acklam Grange launches 3D virtual school
A private school launches a 3D space, but really I’m just into this story because of this pic of how cool these guys look in modern polarized 3D glasses. Here they are mid-rap:

Government and Military

Obama’s Is First Web 2.0 Inauguration
If you owned anything running electricity, chances are you heard all about the details of inauguration day. Bit of a contrast from when Bush had to be rushed to the White House away from an angry mob on the day of his inauguration…

U.S. Army Announces America’s Army 3
I guess it must be proving itself to be an effective recruiting tool.

Marketing

Moderne Interactive to Launch Adobe eLearning Experience in Second Life
Press release. Adobe launches a presence to promote Captivate 4 and the eLearning Suite products. Live events for the first few days, no idea if the plan is for their island to become a ghost town afterward. This is as much an ad for the marketing company, Moderne Interactive, as it is for Adobe.

Weblin Launching Virtual Goods and Layered Banners in February
Weblin, that avatars-on-every-page-you-surf-to app, is working out its monetization model. Webmasters are going to have mixed feelings about this!

Sony Electronics holds a virtual trade show
Notably not held in the Home platform, but rather in the InXpo space. Guys, if you can’t fake confidence in Home then how are the rest of us supposed to? Anyhow, interesting quote here:

Normally, Shapiro said that the company would do a road show across 15 cities, talking to 200 to 400 people at each single-day event. Shapiro guessed that the virtual trade cost less than 50 percent of a real world event, not to mention that most of the virtual trade show material can be reused.

Gaming

TechCrunch: Beta Invites For Ridemakerz Virtual World
Know any kids between 6 and 12 who like cars? This might be a fun little treat for them.

Microsoft Makes Big Cuts At Flight Sim Studio
All is not well in the land of Microsoft.

RedBedlam Boss Says Gold Farming “Inevitable”
FINALLY someone faces up to the inevitable!

Nerds Only

Meta-Mole Launching Searchable Index for Virtual Worlds
“a searchable directory of developer-submitted information on virtual worlds,” along the same lines as MMOGCHART I suppose but with user-submitted content. We’ve seen projects like these come and go over the years, but this one may have a shot. We’ll see!

IBM Demoing Sametime3D for Brainstorming in OpenSim
IBM translates Lotus Sametime into 3-space. Interesting that they’re throwing support behind OpenSim rather than that firewalled Second Life experiment they had run awhile back. Demo video:

Newbs Only

With a click of the mouse, you can have a second life
“Second Life is a website that is built on the same concept as World of Warcraft…” Yeeeeesh!

Sociological Oddities

How do Founding Fathers’ protections apply in a virtual world?
Either this is very clever, or it’s a no-brainer masquerading as a brain teaser.