Tag Archive for 'platforms'

The Bottom Line on Second Life 2.0

Linden Lab re-conceived its Second Life viewer (finally!) and created a new product. There is a lot of information about it, but here’s the short version: Interface Cleanup: The old interface was a disaster. There’s no other way to say it. For new users it was like being threatened with the edge of a broken [...]

VIDEO: A 2 Minute Basic Second Life Orientation

Second Life Basic Orientation A short 2 minute clip describing what you need to know to go to a meeting in Second Life. I created this video for Clever Zebra with simplicity in mind: just cover the basics, and worry about extras like avatar customization and flying after people have had a meeting and perceive [...]

An Early Adopter’s Quick Guide To Web.Alive

As of right now you can’t even buy the development kit for Web.Alive. That doesn’t mean, however, that you can’t start getting ready to build there! Firstly, why should you bother? I took a tour of Mellanium‘s environment again today, and what really struck me was the level of detail visible. I was looking at [...]

Top 5 Most Commonly Requested Second Life Features

I was reading something about how a small cadre of vocal power users can skew the development of a virtual world platform, and it got me thinking about the kinds of things corporate clients I’ve worked with have asked for in the past. Oddly, these are things that don’t even seem to be on anyone’s [...]

Virtual Worlds Keynote Launches Monday!

This Monday at 2pm PST (GMT -7) the first episode of Virtual Worlds Keynote will be recorded in Second Life. If you’d like to be in the audience you can click here (SLurl) to teleport to the studio. Please note: we intend to keep the live audience small and exclusive, so get there early! Our [...]