Tag Archive for 'virtual worlds'

Video: Real World Expos in Virtual Spaces

Last night Hélène Zuili, CEO of MakeMyWorlds, covered a specific case study of prototyping and rehearsing processes around a trade show exhibit using Second Life. She covers what tools were used for booth conception, marketing and sales, as well as how the virtual world component was used during the real world event to complement the [...]

VWK Update: Real World Expos in Virtual Spaces

If you’re able to get a half-hour cleared at 2pm SLT today, do join us in Second Life (SLurl) for the next session of Virtual Worlds Keynote. Hélène Zuili, CEO of MakeMyWorlds will give a case study entitled “Real World Expos in Virtual Spaces”. If you’ve ever wondered about a true marriage of real and [...]

The New Rush Begins

I’m seeing signs of the new rush into virtual worlds beginning. Let me give you a few references: Myst Online is back! Why does this mean anything? Well, it failed twice. The game just isn’t financially viable. The creators, however, just switched the lights on and aren’t even worried about making any money out of [...]

An Early Adopter’s Quick Guide To Web.Alive

As of right now you can’t even buy the development kit for Web.Alive. That doesn’t mean, however, that you can’t start getting ready to build there! Firstly, why should you bother? I took a tour of Mellanium‘s environment again today, and what really struck me was the level of detail visible. I was looking at [...]

Virtual Heroism

Congratulations and kudos to the Nonprofit Commons project, fighting for the greater good in some inspired ways. I’m in awe of the scope here – the vision for this project was huge. I’ll have to make sure to meet the organizers someday, they must be a real force to be reckoned with. About TechSoup’s Nonprofits [...]