Fun At Work
I don’t usually blog about work here but this was just too sweet not to comment on. Clever Zebra’s first big project, “Zebra Corporate”, released version 0.1 yesterday. There’s me and Lordfly hanging out on stage, answering questions about GPLv3, open source, and the worthiness of giving out something and encouraging people to make it their own.
Now, I’m not a builder. Neither am I an artist. In fact, beyond rezzing cubes and rectangles, I’m totally baffled at how Lordfly does what he does. Having said that, I managed to create some pretty fun versions of the amphitheater with very little effort. Here are some examples:
I discovered that this is what happens when you highlight everything and just change the color. Alright… maybe I won’t do that again. The beauty of it though is that I can just delete the whole thing and re-rez it. No worrying about non-copyable scripts or objects or any of that nonsense.
Next step was to make a dark version. The light gray looks nice, but I wanted something that looked a little more dramatic. I’m a big fan of good lighting too, so I played with that a bit. It has a club feel, doesn’t it? I really liked this one but it was only 5 minutes of work, so I deleted it too. I can re-create it pretty quickly if I ever need to.
It was at this point that I discovered the Torley Linden texture pack that had been kicking around in my inventory. Welcome to Club Watermelon! I spent some time playing with the “Glow” setting in the Windlight client for this one. Again, too easy to re-create, so I wiped it… which will probably relieve a great number of people I’m sure.
The thing is, I don’t even know what I’m doing and I was able to create some pretty interesting spaces. I can’t wait to see what happens when someone with talent gets their hands on this thing!








