Caleb Booker

Business in Virtual Worlds

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Archive for September, 2008

Business in Virtual Worlds News Roundup - Sept 22-28 2008 (UPDATED)

Headlines about virtual worlds just from the past week.
Lots of video this week, some interesting statistics, and hype like you wouldn’t believe. I didn’t bother pointing it out most of the time, I’ll just let you play “spot the hype” on your own.
UPDATE: I’ve added direct download links for the videos.
Past weeks:

Sept 15-21 2008
Sept 8-14 [...]

Changing The Way Second Life Works

I had mentioned before how I had been doing some work in the lab of late. Specifically, I asked:
Can I design new tools that enable new ways for small business to work?
Working with a scripter by the name of ab Vanmoer, we’ve designed a possible answer to the question.
Since the first day I entered [...]

Busy As Hell, But Still Time For Music

I’m effectively working three jobs at the moment, which as you can imagine leaves very little time for blogging. Lots of projects, no time!
Even so, I find I’m contributing a massive amount of content to Blip.fm. There are two reasons for this:

It requires tiny amounts of effort for a massive return (listening to almost any [...]

Business in Virtual Worlds News Roundup - Sept 15-21 2008

Headlines about virtual worlds just from the past week.
Week after week I’m blown away at how much fresh news there is out there relating to the practical applications of virtual spaces. Things are moving fast!
This is the sixth week I’ve done this and it’s becoming an essential part of my life. There’s pretty much no [...]

The Future Of Marketing: Having Becomes Doing

Click the above picture for full-size, think about what it says to you, and then read this blog post and look again. Does it say the same thing, or something new?
As the anti-capitalists love to crow: marketing these days is focused on having things. When radio was king it was about “being” things, but with [...]

Business in Virtual Worlds News Roundup - Sept 8-14 2008

Headlines about virtual worlds just from the past week.
I have to admit that there’s a lot of non-news news here. If you’ve been following things from one week to the next many of these stories simply read as “more of the same”.
So I’m going to violate the #1 rule of web 2.0 and advise [...]

Video - SLCC 2008

The latest from Draxtor Despres:

what a short but EXCITING trip Draxtor took to Tampa this year. He met friends, colleagues, creative people, weird ones, just like himself….out of hours of footage he was able to condense this short report. Yes, DD is still recovering from staying up past 10pm, his usual bedtime…
It’s so weird seeing [...]

Building the Business Lab

Last week I had mentioned that I was planning some experiments to answer two questions:

Can I design new tools that enable new ways for small business to work?
How many ways can I experiment directly with selling a real-world product in Second Life?

These are not small questions! As things are developing, I’m facing the possibility of [...]

The Latest From realXtend

I checked in with realXtend over the weekend. They’re up to version 0.3 now, and showing some serious promise.
For those of you unfamiliar: this is a virtual world technology based on Second Life. They’ve added some major features, including “meshes” (the graphic component almost every 3D environment but Second Life uses) and the ability [...]

Business in Virtual Worlds News Roundup - Sept 1-7 2008

Headlines about virtual worlds just from the past week.
This is a big news week, partially because everybody waited until during the big conventions to make announcements. Lesson being: this is a rotten week to make an announcement guys. You get lost in the shuffle. Even the biggest announcements are dwarfed by the sheer volume.
Believe it [...]

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