Caleb Booker

Business in Virtual Worlds

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Archive for July, 2008

Kevin Kelly: Predicting the next 5,000 days of the web

The vBusiness Expo launches tomorrow. Sitting here at my keyboard tonight I was tempted, once again, into thinking about how bleeding edge what we were attempting was. A large congregation of people, using custom software, to meet each other in a way that very nearly approximates the physical in its benefits, and in some ways [...]

Clay Shirky: Institutions vs. Collaboration

This five-star video will blow your mind, despite it being a dusty old 2005 fossilized account of technology.

Clay Shirky: Institutions vs. collaboration - http://www.ted.com In this prescient 2005 talk, Clay Shirky shows how closed groups and companies will give way to looser networks where small contributors have big roles and fluid cooperation replaces rigid planning.
Clay [...]

Lively: 3 Bad Things, 5 Good Things, 1 Conclusion

I had a lot of fun finding articles and blog entries desperate for excuses as to why Lively is no good. Many of them seemed to only have logged in to research their “Google’s latest sucks because I’m so brilliant” article. It was hillariously tragic.
After spending an entire day in Lively yesterday, I’ve decided something: [...]

Virtual Berlin

Twinity has been really coming along lately. They’ve just opened up a virtual replication of the Hackescher Markt area in Berlin, and plan on rolling out even more of the city in the coming weeks and months. The private beta test group (which is easy to join, by the way) now gets to visit galleries [...]

Look Out! It’s Google Lively!

Grab a Google login and check this out (sometimes you have to login twice):

This is Lively, Google’s big run at virtual worlds. Click-drag anywhere to change the camera angle, and click-drag on yourself to walk around. Double-click or right click on anything to interact with it, and right-click on yourself for animations.
Check out the YouTube [...]

The Odd Case of ExitReality

I was recently invited to provide my professional opinion about ExitReailty, so I spent a little time to take another look. I’m struggling with it.
On one hand, it’s full of potential. Browser-based virtual spaces are our best bet for mass adoption of 3D-internet concepts and conventions, so obviously this leads right into that paradigm. You [...]

The World Needs A Metcalfe

I tend to shy away from linking Terra Nova articles. They’re like flame-bait for intellectuals, and who really has the time for that? This latest from Bruce Damer (pictured, right), entitled Virtually Eternal: A Positive Pathway to a Healthy and Sustainable Virtual Worlds Industry?, is a real gem. It starts off as a general overview [...]

Virtual World (In)Security

I happened across a Wired article yesterday entitled “Spies Want a Second Life of Their Own“. Long story short: some intelligence agencies (which seem to be multiplying; a new one is mentioned in the article) want a virtual world but can’t use Second Life because it’s insecure, and because they want to be able to [...]

Second Life vs. Unreal 2004

MellaniuM is a small company that’s representative of a few hundred unsung hero companies of the metaverse, in my opinion. They fill a niche with virtual worlds technology in a way that can have a serious return on investment.
In their case, they create renderings of real-world constructions. You can walk around them, see how they [...]

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