Caleb Booker

Investigate the New Media

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Archive for numbers

Location, Location, Location

I’m a chronic tweeter on Twitter. Check me out. Unlike some who compulsively update Twitter with every little thing, I tend to just post a “Song Of The Day” and occasional random thought.
The most interesting phenomena of Twitter is the number of times it goes down, slows down, and bogs down only to have everyone […]

vBusiness Expo April 2008 - A Quick Look Back

Last night to my absolute joy I discovered that Draxtor Despres covered the vBusiness Expo:

More business than the Draxtor thinks - there is more business success in SL than the mainstream media thinks, heck, even premiere virtual journalist Draxtor Despres got it wrong last week with asserting non-profits are the only ones to gain traction […]

Old Media / New Media Schism

I’ve never seen it better illustrated than in this blog entry by Joel Greenberg of the Electric Sheep Company. Here’s a sample paragraph:
“Yeah, but no one’s there,” said one of the Young Critics, who brought up the Wired article at the beginning of my talk. I said, “Go to GooglePlex at 9am on a Wednesday, […]

The Ultimate Lesson On Web 2.0

VeeJay Burns linked this on his awesome MindBlizzard blog. It’s worthy of comment. Hit play now, and while it plays, read the rest of this entry.
5000 Web Apps in 333 Seconds

Every single one of these depends on users. The users need to click links, make comments, upload content, push buttons, and feel like they are […]

Funny Munny

This week proved that the Linden Dollar is just for pretend.
First the “World Stock Exchange” is robbed of L$3.2 Million which, while not a significant number from an economy-wide perspective, severely damaged confidence in the WSE. There was a cover-up, possibly with help from Zee Linden, which is pretty much the exact opposite of how exchanges […]

MMO Longevity

A few days ago Raph Koster posted this graph and its been buzzing around in my mind ever since:

WoW population curves
The phenomena, in a nutshell, is a consistent slope in the peak and fall of any given game’s population no matter what. The success with World Of Warcraft, shown in the graph above, is the result […]