Caleb Booker

Business in Virtual Worlds

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Archive for October, 2009

Politics and Virtual Worlds

Catching up on my news reader for the past few weeks, and this leapt off the screen: China Bans Foreign Investment In Online Games, Virtual Worlds.
Good lord!
China’s perverse blanket censorship of the Internet was one thing – if the Chinese people want their thoughts to be controlled by a bureaucracy that’s their business. Public opinion [...]

Why Concurrency Matters

I have a lot of work to do today, but to hell with all of it for a minute. This needs addressing.
Last week I put some notes down about what I wanted in a virtual world largely as a thought exercise to help me collect ideas as I worked on a project for Clever Zebra. [...]

Somebody Make Me A 3D Platform

Face it: there just isn’t a single virtual world platform that can do everything. They’re all either too difficult or too simplistic.
While we’ve considered developing our own, software development would take us out of our core competency of events in virtual worlds. Its not that we can’t, its that we really probably shouldn’t right [...]

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