Tag Archive for 'virtual worlds'

Web.alive and Kicking

Four separate platforms got the nod of approval from the USDA recently: web.alive (recent AVAYA acquisition) Vastpark (wow, they’ve come a long way!) OLIVE (nice one guys, way to survive!) Teleplace (workspace, used to be named QWAQ) This is just great to see. Not only are these four solid platforms completely worthy of the business, [...]

Jane McGonigal: Gaming can make a better world

Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how. One of the biggest challenges I have always faced in my efforts to broaden the [...]

Video: Goodbye There.com

There are dozens of videos on YouTube entitled “Goodbye There.com” right now, and well over a hundred “There.com” videos posted just this week. I thought this one from Osprey Therian was worth a look for people who never actually used the There.com platform. It includes a good look at the pet AI, some of the [...]

There.com Follows Forterra Into The Light

An official announcement was posted on the There.com website that they will be closing their doors on March 9, 2010. We knew this would happen to a few more worlds, although I admit to being surprised at There.com’s departure. It looks like 2010 will be the year the wheat is separated from the chaff. The [...]

The Bottom Line on Second Life 2.0

Linden Lab re-conceived its Second Life viewer (finally!) and created a new product. There is a lot of information about it, but here’s the short version: Interface Cleanup: The old interface was a disaster. There’s no other way to say it. For new users it was like being threatened with the edge of a broken [...]