Archive for November, 2009

Virtual Flesh is Still Flesh

Two things:

1. Dr. Gregory Garvey says that virtual worlds are a very separate experience from our other experiences. (Well, that’s an over-simplification, but not entirely unjust.) Full video here, real good stuff:

2. Studies show that having a non-smoking avatar encourages you not to smoke either.

Which is correct? Both, of course. After all, consciousness isn’t a state, its a dance. Of course that’s just my opinion I could be wrong.

Come Help Break This

Nortel just won a big government communications deal, which is good… because with bankruptcy looming over the company, we were a little concerned about the future of web.alive. Still, it looks like it could be developed into a viable option for a few projects and remains on our radar.

Meanwhile, the good folks over at Mellanium would like you to come break it.

Nortel’s web.alive 3D virtual client offers the capability to have over 500 concurrent avatars not only interacting and chatting in an office complex environment but delivering presentations and filesharing among each other. BUT… can it really deliver with 500 people in the room?

MellaniuM is hosting a stress test on Friday, November 27th at 12 pm NOON (EST) (That’s 5pm GMT, 9am PST.) To get there, just click here: http://ec3v3.projectchainsaw.com/

Yes I know, who makes plans that far ahead? But it’s for a good cause: to break something. Come on, everybody likes breaking stuff.

Monday Work Avoidance

I followed up on an invitation from Zacch Cale today to see their new exhibit. Check it out: SLurl.

Everything is hand-drawn and there are lots of fun interactive bits. Wild stuff!

click image to see a larger version

Ok, that was my 15 minute break, back to work…