Caleb Booker

Business in Virtual Worlds

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Posts tagged virtual goods

There.com Follows Forterra Into The Light

An official announcement was posted on the There.com website that they will be closing their doors on March 9, 2010. We knew this would happen to a few more worlds, although I admit to being surprised at There.com’s departure. It looks like 2010 will be the year the wheat is separated from the chaff.
The document [...]

Business in Virtual Worlds News – mid Feb 2010

I think I’ll have to start doing these general “Stuff You May Have Missed” news roundups on a regular basis again. There’s just too much good stuff out there!
Disclaimer: As with everything on my blog, the opinions expressed here are mine and do not reflect on Clever Zebra, the vBusiness Expo, my friends, my family, [...]

The New Rush Begins

I’m seeing signs of the new rush into virtual worlds beginning. Let me give you a few references:

Myst Online is back! Why does this mean anything? Well, it failed twice. The game just isn’t financially viable. The creators, however, just switched the lights on and aren’t even worried about making any money out of it. [...]

Yes That Says “Billion”, With a “B”

The headline: $1.38 Billion Invested in 87 Virtual Goods-Related Companies Worldwide in 2009
That’s an industry that’s ready to affect real-world economy.
Couple this with Korea’s Supreme Court declaring that virtual currency legally has real-world value, and things are about to go from “hectic growth” to “complete mayhem”.
Buckle your seatbelts!

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